Archives
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Announcing: Smooth Streaming Client SDK for Windows 8 RTW!!!!
Today, we are excited to announce the RTW of Smooth Streaming Client SDK for Windows 8, which provides many improvements, a number of bug fixes and added new features to integrate Smooth Streaming to video and media element in Windows 8 Store apps.
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How to build a Smooth Streaming Windows 8 JavaScript application with advanced features?
The Smooth Streaming Client SDK for Windows 8 enables playback of Smooth Streaming content in conjunction with the Windows 8 HTML5< video> element and XAML MediaElement by using the default APIs such as Play and Pause. Besides basic playback, the Smooth Streaming SDK has rich features like the ability to restrict the quality levels, do Live DVR, switch audio streams, and listen for status updates (such as quality level changes) and error events, and so on.
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Announcing: Smooth Streaming Client SDK Beta 2 for Windows 8
Today, we are excited to announce the Beta 2 release of Smooth Streaming Client SDK for Windows 8, which provides many improvements, added new features to integrate Smooth Streaming to video and media element in Windows 8 Store apps and supports the Windows 8 RTM.
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Announcing: Smooth Streaming Client SDK (Beta1 refresh) for Windows 8 RP
Today, after the release of Windows 8 Release Preview (RP), we are excited to announce the Beta1 refresh of Smooth Streaming Client SDK for Windows 8, which provides many improvements, added new features to integrate Smooth Streaming to video and media element in Windows 8 apps and supports the new Win8 RP.
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How to build your first HTML5 Windows 8 Smooth Streaming Application
In this post I'll cover how to build a basic HTML5 Windows 8 Smooth Streaming application using the Microsoft Smooth Streaming Client SDK Beta for Windows 8. This basic application enables the HTML5 <Video> tag with Smooth Streaming in Windows 8 apps. For rich applications and general player development, I strongly encourage you to use the Microsoft Media Platform Player Framework. You can get more information about the Player Framework here.