My posts tagged with "Expression Encoder"(RSS)

Silverlight 3 and Expression 3 announcement roundup

So, Silverlight 3 was released today, and the Expression Studio is available in a public release candidate, including the awesome Expression Encoder 2. I'll have a bunch more to say about it, of course, but first off let me just provide links to the important...

My Silverlight 3 preview up at StreamingMedia.com

The newest in my "Silverlight Guru" interviews with Troy Dreier is up now. It offers a concise overview of some of the big features we have coming for Silverlight 3 and with our encoding infrastructure. http://www.streamingmedia.com/article.asp?id=11268...

First Smooth Streaming User-Generated Content

So, this is irrationally exciting for me; what's perhaps the first UGC (user-generated content) in Smooth Streaming. Two of our awesome evangelists, Tim Heuer and Arturo Toldeo were in New Zealand for WEB09 . They were invited to do a code-off with three...

NAB 2009 Ben Waggoner Compression Party and booth schedule

I was out sick last week, and I’m not emotionally prepared to admit that NAB is next week. But it shall be, and once again, I shall be there. Compressionist Party: Tuesday, April 21st, 6:00 pm – 9:00 pm And, as many of you have emailed me to ask about...

Beta Release of Smooth Streaming!

It’s alive! The IIS team has just released the first public beta of the Smooth Streaming module for IIS7 . This means anyone with Windows Server 2008 can start experimenting with this next generation media delivery technology for Silverlight. We’re aiming...

Encoding Big Buck Bunny for SmoothHD.com

So far, Alex Zambelli has had most of the SmoothHD.com fun while I was off on some other projects, but this time he was off on some other projects and I got to do an encode all myself. I figured this was as good a time as go through a hands-on project...

Expression Encoder 2 Service Pack 1 – Intro and Multibitrate Encoding

Oh, I’m a bad, bad blogger. The Expression Encoder Service Pack 1 has been out for MONTHS, and and it’s cool enough that I haven’t had the time to do it full justice. Oh well, better short than nothing; I’ll just start off with the biggest new feature...

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